extends ActionLeaf

var c_sharp_script = load("res://Script/Behavior/BehaviorTest.cs")
var c_sharp_node = c_sharp_script.new()

func tick(_actor:Node,_blackboard:Blackboard)->int:
	return c_sharp_node.tick(_actor)

func interrupt(_actor: Node, _blackboard: Blackboard) -> void:
	c_sharp_node.interrupt(_actor)
	pass

func before_run(_actor:Node,_blackboard:Blackboard) -> void:
	c_sharp_node.beforeRun(_actor)
	pass

func after_run(_actor:Node,_blackboard:Blackboard) -> void:
	c_sharp_node.afterRun(_actor)
	pass